async fn apply_initial_state_pdus(
services: &Services,
initial_state: Vec<InitialEvent>,
preset: &RoomPreset,
sender_user: &UserId,
room_id: &RoomId,
state_lock: &RoomMutexGuard,
) -> Resultasync fn apply_initial_state_pdus(
services: &Services,
initial_state: Vec<InitialEvent>,
preset: &RoomPreset,
sender_user: &UserId,
room_id: &RoomId,
state_lock: &RoomMutexGuard,
) -> Result