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state_may_have_changed

Function state_may_have_changed 

Source
fn state_may_have_changed(
    state_mode: StateMode,
    last_timeline_count: PduCount,
) -> bool
Expand description

Whether a room’s newest event lies past the delta cursor.

State changes arrive as timeline events, so a room with nothing newer than the cursor has none to report. A full sync always reports.