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arm_park_wake

Function arm_park_wake 

Source
pub(super) fn arm_park_wake(
    wakes: &mut BinaryHeap<Reverse<(Instant, Destination)>>,
    dest: Destination,
    until: u64,
)
Expand description

Wake a destination holding only parked rooms when its earliest park expires.

Unlike a retry timer, it is not jittered, and it is skipped when a wake for the destination is already armed to fire no later.