pub struct RandomState;Expand description
BuildHasher for event-ID-keyed maps and sets.
Uniformly distributed bits are recovered from the ID’s base64 payload
instead of running a byte hasher over the 44-byte string; other keys fall
back to a folded-multiply hash. Seeded once per process; prefer SipHash
where an attacker who can grind key bits must not learn bucket placement.
Trait Implementations§
Source§impl BuildHasher for RandomState
impl BuildHasher for RandomState
Source§impl Clone for RandomState
impl Clone for RandomState
Source§fn clone(&self) -> RandomState
fn clone(&self) -> RandomState
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for RandomState
Source§impl Debug for RandomState
impl Debug for RandomState
Source§impl Default for RandomState
impl Default for RandomState
Source§fn default() -> RandomState
fn default() -> RandomState
Auto Trait Implementations§
impl Freeze for RandomState
impl RefUnwindSafe for RandomState
impl Send for RandomState
impl Sync for RandomState
impl Unpin for RandomState
impl UnsafeUnpin for RandomState
impl UnwindSafe for RandomState
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