pub struct Service {
pub mutex_federation: MutexMap<OwnedRoomId, ()>,
services: Arc<OnceServices>,
db: Data,
}Fields§
§mutex_federation: MutexMap<OwnedRoomId, ()>§services: Arc<OnceServices>§db: DataImplementations§
Source§impl Service
impl Service
Sourcepub(super) fn record_attempt(&self, ctx: Context, event_id: &EventId)
pub(super) fn record_attempt(&self, ctx: Context, event_id: &EventId)
Record a federation attempt before a cancellable await, so a premature
cancellation still leaves a Pending row behind to rate-gate against.
Source§impl Service
impl Service
pub(super) fn record_outcome( &self, ctx: Context, event_id: &EventId, disposition: Disposition, )
Source§impl Service
impl Service
pub(super) async fn record_success(&self, ctx: Context, event_id: &EventId)
Source§impl Service
impl Service
pub(super) async fn is_suppressed( &self, ctx: Context, event_id: &EventId, range: Range<Duration>, ) -> Suppression
Source§impl Service
impl Service
Sourcepub(super) async fn fetch_auth<'a, Events>(
&self,
origin: &ServerName,
room_id: &RoomId,
events: Events,
room_version: &RoomVersionId,
recursion_level: usize,
) -> Vec<(PduEvent, Option<CanonicalJsonObject>)>
pub(super) async fn fetch_auth<'a, Events>( &self, origin: &ServerName, room_id: &RoomId, events: Events, room_version: &RoomVersionId, recursion_level: usize, ) -> Vec<(PduEvent, Option<CanonicalJsonObject>)>
Find the event and auth it. Once the event is validated (steps 1 - 8) it is appended to the outliers Tree.
Returns pdu and if we fetched it over federation the raw json.
a. Look in the main timeline (pduid_pdu tree) b. Look at outlier pdu tree c. Ask origin server over federation d. TODO: Ask other servers over federation?
Source§impl Service
impl Service
async fn fetch_auth_chain( &self, origin: &ServerName, room_id: &RoomId, event_id: &EventId, room_version: &RoomVersionId, ) -> (OwnedEventId, Option<PduEvent>, Vec<(OwnedEventId, CanonicalJsonObject)>)
Source§impl Service
impl Service
pub(super) async fn fetch_prev<'a, Events>( &self, origin: &ServerName, room_id: &RoomId, incoming_event_id: &EventId, initial_set: Events, room_version: &RoomVersionId, recursion_level: usize, first_ts_in_room: MilliSecondsSinceUnixEpoch, ) -> Result<(Vec<OwnedEventId>, HashMap<OwnedEventId, (PduEvent, CanonicalJsonObject)>)>
Source§impl Service
impl Service
Sourceasync fn prefetch_missing_events(
&self,
origin: &ServerName,
room_id: &RoomId,
incoming_event_id: &EventId,
room_version: &RoomVersionId,
recursion_level: usize,
)
async fn prefetch_missing_events( &self, origin: &ServerName, room_id: &RoomId, incoming_event_id: &EventId, room_version: &RoomVersionId, recursion_level: usize, )
Fill the prev gap below incoming_event_id with one /get_missing_events
batch, landing each returned event as a local outlier so the per-event walk
resolves it without a federation fetch. latest_events is the held event
the server walks back from, bounded by our forward extremities so it returns
only the gap; best effort, so a failed batch or rejected event just leaves
that id for the walk.
Source§impl Service
impl Service
Sourceasync fn land_missing_event(
&self,
origin: &ServerName,
room_id: &RoomId,
pdu: &RawJsonValue,
room_version: &RoomVersionId,
recursion_level: usize,
) -> Result
async fn land_missing_event( &self, origin: &ServerName, room_id: &RoomId, pdu: &RawJsonValue, room_version: &RoomVersionId, recursion_level: usize, ) -> Result
Authenticate and persist one event from the missing-events batch as an outlier, deriving its id from content rather than trusting a requested id.
Source§impl Service
impl Service
Sourcepub(super) async fn fetch_state(
&self,
origin: &ServerName,
room_id: &RoomId,
event_id: &EventId,
room_version: &RoomVersionId,
recursion_level: usize,
create_event_id: &EventId,
) -> Result<Option<HashMap<u64, OwnedEventId>>>
pub(super) async fn fetch_state( &self, origin: &ServerName, room_id: &RoomId, event_id: &EventId, room_version: &RoomVersionId, recursion_level: usize, create_event_id: &EventId, ) -> Result<Option<HashMap<u64, OwnedEventId>>>
Call /state_ids to find out what the state at this pdu is. We trust the server’s response to some extend (sic), but we still do a lot of checks on the events
Source§impl Service
impl Service
Sourcepub async fn handle_incoming_pdu<'a>(
&'a self,
origin: &'a ServerName,
room_id: &'a RoomId,
event_id: &'a EventId,
pdu: CanonicalJsonObject,
is_timeline_event: bool,
) -> Result<Option<(RawPduId, bool)>>
pub async fn handle_incoming_pdu<'a>( &'a self, origin: &'a ServerName, room_id: &'a RoomId, event_id: &'a EventId, pdu: CanonicalJsonObject, is_timeline_event: bool, ) -> Result<Option<(RawPduId, bool)>>
When receiving an event one needs to: 0. Check the server is in the room
- Skip the PDU if we already know about it 1.1. Remove unsigned field
- Check signatures, otherwise drop
- Check content hash, redact if doesn’t match
- Fetch any missing auth events doing all checks listed here starting at 1. These are not timeline events
- Reject “due to auth events” if can’t get all the auth events or some of the auth events are also rejected “due to auth events”
- Reject “due to auth events” if the event doesn’t pass auth based on the auth events
- Persist this event as an outlier
- If not timeline event: stop
- Fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
- Fetch missing state and auth chain events by calling
/state_idsat backwards extremities doing all the checks in this list starting at- These are not timeline events
- Check the auth of the event passes based on the state of the event
- Ensure that the state is derived from the previous current state (i.e. we calculated by doing state res where one of the inputs was a previously trusted set of state, don’t just trust a set of state we got from a remote)
- Use state resolution to find new room state
- Check if the event passes auth based on the “current state” of the room, if not soft fail it
Source§impl Service
impl Service
Sourceasync fn handle_rescinded_invite(
&self,
room_id: &RoomId,
pdu: &CanonicalJsonObject,
) -> Result<bool>
async fn handle_rescinded_invite( &self, room_id: &RoomId, pdu: &CanonicalJsonObject, ) -> Result<bool>
Apply a federated leave that rescinds an out-of-band invite for a local user.
We are not resident in the room, so the kick cannot be processed as a normal
timeline event for lack of room state; but it must still clear the invite so
the invited user’s /sync reflects the rescission. Mirrors Synapse’s
out-of-band membership handling: only a kick from the original inviter is
honored, since without the room state we cannot judge any other sender’s
authority. Returns true when a rescission was applied.
Source§impl Service
impl Service
Sourceasync fn handle_prev_events(
&self,
origin: &ServerName,
room_id: &RoomId,
event_id: &EventId,
sorted_prev_events: Vec<OwnedEventId>,
eventid_info: HashMap<OwnedEventId, (PduEvent, CanonicalJsonObject)>,
room_version: &RoomVersionId,
recursion_level: usize,
first_ts_in_room: MilliSecondsSinceUnixEpoch,
create_event_id: &EventId,
) -> Result<()>
async fn handle_prev_events( &self, origin: &ServerName, room_id: &RoomId, event_id: &EventId, sorted_prev_events: Vec<OwnedEventId>, eventid_info: HashMap<OwnedEventId, (PduEvent, CanonicalJsonObject)>, room_version: &RoomVersionId, recursion_level: usize, first_ts_in_room: MilliSecondsSinceUnixEpoch, create_event_id: &EventId, ) -> Result<()>
Upgrade an incoming PDU’s previous events, walking interior events after their parents so each derives state locally instead of refetching it.
Source§impl Service
impl Service
Sourceasync fn upgrade_prev_event(
&self,
origin: &ServerName,
room_id: &RoomId,
event_id: &EventId,
info: Option<(PduEvent, CanonicalJsonObject)>,
room_version: &RoomVersionId,
recursion_level: usize,
first_ts_in_room: MilliSecondsSinceUnixEpoch,
prev_id: OwnedEventId,
create_event_id: &EventId,
) -> Result<(OwnedEventId, Option<(RawPduId, bool)>)>
async fn upgrade_prev_event( &self, origin: &ServerName, room_id: &RoomId, event_id: &EventId, info: Option<(PduEvent, CanonicalJsonObject)>, room_version: &RoomVersionId, recursion_level: usize, first_ts_in_room: MilliSecondsSinceUnixEpoch, prev_id: OwnedEventId, create_event_id: &EventId, ) -> Result<(OwnedEventId, Option<(RawPduId, bool)>)>
Upgrade one previous event, folding a transient failure into a no-op so a single bad prev does not abort the batch; a shutdown still propagates.
Source§impl Service
impl Service
pub(super) async fn handle_prev_pdu( &self, origin: &ServerName, room_id: &RoomId, event_id: &EventId, eventid_info: Option<(PduEvent, CanonicalJsonObject)>, room_version: &RoomVersionId, recursion_level: usize, first_ts_in_room: MilliSecondsSinceUnixEpoch, prev_id: &EventId, create_event_id: &EventId, ) -> Result<Option<(RawPduId, bool)>>
Source§impl Service
impl Service
Sourcepub(super) async fn cached_resolved_state(
&self,
event_id: &EventId,
) -> Option<HashMap<u64, OwnedEventId>>
pub(super) async fn cached_resolved_state( &self, event_id: &EventId, ) -> Option<HashMap<u64, OwnedEventId>>
State resolved for an event not in our timeline, keyed by event id, held
only to spare a repeat /state_ids fetch on the next walk. The value is a
shortstatehash into the shared compressor tables, never the authoritative
shorteventid_shortstatehash, so no authoritative state read observes it.
Source§impl Service
impl Service
Sourcepub(super) async fn cache_resolved_state(
&self,
room_id: &RoomId,
event_id: &EventId,
state: Arc<CompressedState>,
)
pub(super) async fn cache_resolved_state( &self, room_id: &RoomId, event_id: &EventId, state: Arc<CompressedState>, )
Persist the state resolved for event_id over federation so a later walk of
the same event resolves without another fetch. Best effort: a failed
compressor write leaves the next walk to refetch.
Source§impl Service
impl Service
pub async fn parse_incoming_pdu( &self, pdu: &RawJsonValue, ) -> Result<(OwnedRoomId, OwnedEventId, CanonicalJsonObject)>
Source§impl Service
impl Service
Sourceasync fn invited_room_version(&self, room_id: &RoomId) -> Option<RoomVersionId>
async fn invited_room_version(&self, room_id: &RoomId) -> Option<RoomVersionId>
Recover a room’s version from a locally-invited member’s stored stripped state, for a room we are not resident in (e.g. a rescinded out-of-band invite). The create event in the stripped state carries the version.
Source§impl Service
impl Service
fn cache_policy_refused(&self, event_id: &EventId)
Source§impl Service
impl Service
async fn cached_policy_state( &self, event_id: &EventId, ) -> Option<PolicySigState>
Source§impl Service
impl Service
Sourcepub async fn lookup_policy_server(
&self,
room_id: &RoomId,
) -> Option<RoomPolicyEventContent>
pub async fn lookup_policy_server( &self, room_id: &RoomId, ) -> Option<RoomPolicyEventContent>
Returns the room’s policy event content when a policy server is in effect:
state event present (stable m.room.policy, falling back to MSC4284’s
unstable org.matrix.msc4284.policy), parses cleanly under either the
stable public_keys map or the unstable singular public_key field, and
the via server has a joined user in the room. Any failure returns None,
signalling “no policy server configured” so the caller skips the gate
entirely.
Source§impl Service
impl Service
Sourcepub async fn sign_outgoing_pdu<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> Resultwhere
E: Event,
pub async fn sign_outgoing_pdu<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> Resultwhere
E: Event,
MSC4284: ask the room’s policy server to sign an outgoing event. The
signature is folded into pdu_json["signatures"] so it persists with the
event and federates transitively to other servers in the room. Returns
Forbidden when the policy server explicitly refuses; network errors and
timeouts fail open with a warn log.
Source§impl Service
impl Service
Sourceasync fn fetch_policy_signature(
&self,
policy: &RoomPolicyEventContent,
pdu_json: &CanonicalJsonObject,
room_version: &RoomVersionId,
) -> FetchOutcome
async fn fetch_policy_signature( &self, policy: &RoomPolicyEventContent, pdu_json: &CanonicalJsonObject, room_version: &RoomVersionId, ) -> FetchOutcome
Calls the policy server’s /sign endpoint. The classification of the
response (Signed / Refused / RateLimited / FailOpen) lets each
caller choose its own reaction.
Source§impl Service
impl Service
Sourcepub async fn verify_or_fetch_inbound_policy_signature<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
pub async fn verify_or_fetch_inbound_policy_signature<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
MSC4284: verify the inbound PDU’s policy server signature; if missing, ask
the policy server to sign and fold the result in. Mirrors
check_inbound_policy_signature but upgrades Missing to Pass (fetched
and verified, or fail-open on network error/timeout) or Invalid
(refused).
Source§impl Service
impl Service
Sourceasync fn fetch_inbound_policy_signature<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
async fn fetch_inbound_policy_signature<E>(
&self,
pdu_json: &mut CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
MSC4284: when an inbound PDU has no policy server signature, ask the
policy server to sign on the originator’s behalf; fold the returned
signature into pdu_json so it persists with the event and federates
onward. Cached refusals short-circuit to Invalid; cached backoffs (or
fresh 429s) fail open as Pass until the deadline. Forbidden from the
policy server maps to Invalid. Network errors and timeouts fail open
with a warn log, mapped to Pass since the next server in the room is
likely to retry.
Source§impl Service
impl Service
Sourcepub async fn check_inbound_policy_signature<E>(
&self,
pdu_json: &CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
pub async fn check_inbound_policy_signature<E>(
&self,
pdu_json: &CanonicalJsonObject,
pdu: &E,
) -> PolicyCheckwhere
E: Event,
MSC4284: verify the policy server signature on an inbound PDU. Returns
NotApplicable for rooms without a configured policy server (the gate is
skipped); Pass when the signature verifies; Missing when no signature
is present for the configured server; Invalid when the signature is
present but cryptographic verification fails.
Source§impl Service
impl Service
pub async fn resolve_state( &self, room_id: &RoomId, room_version: &RoomVersionId, incoming_state: HashMap<u64, OwnedEventId>, ) -> Result<Arc<CompressedState>>
Source§impl Service
impl Service
pub(super) async fn state_resolution<StateSets, AuthSets>( &self, _room_id: &RoomId, room_version: &RoomVersionId, state_sets: StateSets, auth_chains: AuthSets, ) -> Result<StateMap<OwnedEventId>>
Source§impl Service
impl Service
async fn state_at_incoming_fork<Pdu>(
&self,
room_id: &RoomId,
room_version: &RoomVersionId,
sstatehash: ShortStateHash,
prev_event: Pdu,
) -> Result<(StateMap<OwnedEventId>, AuthSet<OwnedEventId>)>where
Pdu: Event,
Source§impl Service
impl Service
async fn compute_soft_fail( &self, incoming_pdu: &PduEvent, room_rules: &RoomVersionRules, pdu_json: &mut CanonicalJsonObject, ) -> Result<bool>
Source§impl Service
impl Service
async fn compute_remaining_extremities( &self, room_id: &RoomId, incoming_pdu: &PduEvent, ) -> Vec<OwnedEventId>
Source§impl Service
impl Service
async fn resolve_and_force_state_after( &self, room_id: &RoomId, room_version: &RoomVersionId, incoming_pdu: &PduEvent, state_at_incoming_event: &HashMap<u64, OwnedEventId>, state_lock: &RoomMutexGuard, ) -> Result
Trait Implementations§
Source§impl Service for Service
impl Service for Service
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&'life0 self,
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Auto Trait Implementations§
impl !RefUnwindSafe for Service
impl !UnwindSafe for Service
impl Freeze for Service
impl Send for Service
impl Sync for Service
impl Unpin for Service
impl UnsafeUnpin for Service
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Self: Sized + CheckedMul,
fn expected_div(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedDiv,
fn expected_rem(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedRem,
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§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
§impl<T> ServiceExt for T
impl<T> ServiceExt for T
§fn add_extension<T>(self, value: T) -> AddExtension<Self, T>where
Self: Sized,
fn add_extension<T>(self, value: T) -> AddExtension<Self, T>where
Self: Sized,
§fn compression(self) -> Compression<Self>where
Self: Sized,
fn compression(self) -> Compression<Self>where
Self: Sized,
§fn decompression(self) -> Decompression<Self>where
Self: Sized,
fn decompression(self) -> Decompression<Self>where
Self: Sized,
§fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
§fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
§fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
§fn sensitive_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<SetSensitiveResponseHeaders<Self>>where
Self: Sized,
fn sensitive_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<SetSensitiveResponseHeaders<Self>>where
Self: Sized,
§fn sensitive_request_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<Self>where
Self: Sized,
fn sensitive_request_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<Self>where
Self: Sized,
§fn sensitive_response_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveResponseHeaders<Self>where
Self: Sized,
fn sensitive_response_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveResponseHeaders<Self>where
Self: Sized,
§fn override_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn override_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn append_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn append_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn insert_request_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn insert_request_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn override_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn override_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn append_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn append_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn insert_response_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn insert_response_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn catch_panic(self) -> CatchPanic<Self, DefaultResponseForPanic>where
Self: Sized,
fn catch_panic(self) -> CatchPanic<Self, DefaultResponseForPanic>where
Self: Sized,
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