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Service

Struct Service 

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pub struct Service {
    services: Arc<OnceServices>,
    db: Db,
}

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§services: Arc<OnceServices>§db: Db

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impl Service

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pub fn cache_evict(&self, room_id: &RoomId)

Remove the entry for room_id from the cache.

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impl Service

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pub(super) fn cache_put( &self, room_id: &RoomId, summary: Option<&ParentSummary>, )

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impl Service

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pub(super) async fn cache_get(&self, room_id: &RoomId) -> Result<Cached>

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impl Service

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impl Service

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pub(super) async fn get_summary_and_children_federation( &self, current_room: &RoomId, sender: &Identifier<'_>, via: &[OwnedServerName], ) -> Result<Accessibility>

Gets the summary of a space using solely federation.

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impl Service

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pub(super) async fn get_summary_and_children_local( &self, current_room: &RoomId, sender: &Identifier<'_>, ) -> Result<Accessibility>

Gets the summary of a space using solely local information.

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impl Service

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pub(super) async fn get_room_summary( &self, room_id: &RoomId, children_state: Vec<Raw<HierarchySpaceChildEvent>>, sender: &Identifier<'_>, ) -> Result<Accessibility, Error>

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impl Service

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pub async fn get_summary_and_children( &self, room_id: &RoomId, sender: &Identifier<'_>, via: &[OwnedServerName], ) -> Result<Accessibility>

Gets the summary of a space using either local or remote (federation) sources

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impl Service

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pub fn get_space_children<'a>( &'a self, room_id: &'a RoomId, ) -> impl Stream<Item = OwnedRoomId> + Send + 'a

Simply returns the stripped m.space.child events of a room

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impl Service

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fn get_space_child_events<'a>( &'a self, room_id: &'a RoomId, ) -> impl Stream<Item = impl Event> + Send + 'a

Simply returns the stripped m.space.child events of a room

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impl Service

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async fn is_accessible_child( &self, current_room: &RoomId, join_rule: &JoinRuleSummary, sender: &Identifier<'_>, ) -> bool

With the given identifier, checks if a room is accessible

Trait Implementations§

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impl Service for Service

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fn build(args: &Args<'_>) -> Result<Arc<Self>>

Implement the construction of the service instance. Services are generally singletons so expect this to only be called once for a service type. Note that it may be called again after a server reload, but the prior instance will have been dropped first. Failure will shutdown the server with an error.
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fn clear_cache<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Clear any caches or similar runtime state.
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fn name(&self) -> &str

Return the name of the service. i.e. crate::service::make_name(std::module_path!())
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fn worker<'async_trait>( self: Arc<Self>, ) -> Pin<Box<dyn Future<Output = Result> + Send + 'async_trait>>
where Self: 'async_trait,

Implement the service’s worker loop. The service manager spawns a task and calls this function after all services have been built.
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fn interrupt<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Interrupt the service. This is sent to initiate a graceful shutdown. The service worker should return from its work loop.
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fn memory_usage<'life0, 'life1, 'async_trait>( &'life0 self, _out: &'life1 mut (dyn Write + Send), ) -> Pin<Box<dyn Future<Output = Result> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Memory usage report in a markdown string.
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fn unconstrained(&self) -> bool

Return true if the service worker opts out of the tokio cooperative budgeting. This can reduce tail latency at the risk of event loop starvation.

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