pub struct RoomPowerLevelsEvent<E: Event>(E);Expand description
A helper type for an Event of type m.room.power_levels.
Tuple Fields§
§0: EImplementations§
Source§impl<E: Event> RoomPowerLevelsEvent<E>
impl<E: Event> RoomPowerLevelsEvent<E>
Sourcefn deserialized_content(&self) -> Result<JsonObject>
fn deserialized_content(&self) -> Result<JsonObject>
The deserialized content of the event.
Sourcepub(crate) fn get_as_int(
&self,
field: RoomPowerLevelsIntField,
rules: &AuthorizationRules,
) -> Result<Option<Int>>
pub(crate) fn get_as_int( &self, field: RoomPowerLevelsIntField, rules: &AuthorizationRules, ) -> Result<Option<Int>>
Get the value of a field that should contain an integer, if any.
The deserialization of this field is cached in memory.
Sourcepub(crate) fn get_as_int_or_default(
&self,
field: RoomPowerLevelsIntField,
rules: &AuthorizationRules,
) -> Result<Int>
pub(crate) fn get_as_int_or_default( &self, field: RoomPowerLevelsIntField, rules: &AuthorizationRules, ) -> Result<Int>
Get the value of a field that should contain an integer, or its default value if it is absent.
Sourcefn get_as_int_map<T: Ord + DeserializeOwned>(
&self,
field: &str,
rules: &AuthorizationRules,
) -> Result<Option<Vec<(T, Int)>>>
fn get_as_int_map<T: Ord + DeserializeOwned>( &self, field: &str, rules: &AuthorizationRules, ) -> Result<Option<Vec<(T, Int)>>>
Get the value of a field that should contain a map of any value to integer, if any.
Sourcepub(crate) fn events(
&self,
rules: &AuthorizationRules,
) -> Result<Option<Vec<(TimelineEventType, Int)>>>
pub(crate) fn events( &self, rules: &AuthorizationRules, ) -> Result<Option<Vec<(TimelineEventType, Int)>>>
Get the power levels required to send events, if any.
Sourcepub(crate) fn notifications(
&self,
rules: &AuthorizationRules,
) -> Result<Option<Vec<(String, Int)>>>
pub(crate) fn notifications( &self, rules: &AuthorizationRules, ) -> Result<Option<Vec<(String, Int)>>>
Get the power levels required to trigger notifications, if any.
Sourcepub(crate) fn users(
&self,
rules: &AuthorizationRules,
) -> Result<Option<Vec<(OwnedUserId, Int)>>>
pub(crate) fn users( &self, rules: &AuthorizationRules, ) -> Result<Option<Vec<(OwnedUserId, Int)>>>
Get the power levels of the users, if any.
The deserialization of this field is cached in memory.
Sourcepub(crate) fn user_power_level(
&self,
user_id: &UserId,
rules: &AuthorizationRules,
) -> Result<UserPowerLevel>
pub(crate) fn user_power_level( &self, user_id: &UserId, rules: &AuthorizationRules, ) -> Result<UserPowerLevel>
Get the power level of the user with the given ID.
Calling this method several times should be cheap because the necessary deserialization results are cached.
Sourcepub(crate) fn event_power_level(
&self,
event_type: &TimelineEventType,
state_key: Option<&str>,
rules: &AuthorizationRules,
) -> Result<Int>
pub(crate) fn event_power_level( &self, event_type: &TimelineEventType, state_key: Option<&str>, rules: &AuthorizationRules, ) -> Result<Int>
Get the power level required to send an event of the given type.
Sourcepub(crate) fn int_fields_map(
&self,
rules: &AuthorizationRules,
) -> Result<Vec<(RoomPowerLevelsIntField, Int)>>
pub(crate) fn int_fields_map( &self, rules: &AuthorizationRules, ) -> Result<Vec<(RoomPowerLevelsIntField, Int)>>
Get a map of all the fields with an integer value in the content of an
m.room.power_levels event.
Trait Implementations§
Source§impl<E: Clone + Event> Clone for RoomPowerLevelsEvent<E>
impl<E: Clone + Event> Clone for RoomPowerLevelsEvent<E>
Source§fn clone(&self) -> RoomPowerLevelsEvent<E>
fn clone(&self) -> RoomPowerLevelsEvent<E>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl<E> Freeze for RoomPowerLevelsEvent<E>where
E: Freeze,
impl<E> RefUnwindSafe for RoomPowerLevelsEvent<E>where
E: RefUnwindSafe,
impl<E> Send for RoomPowerLevelsEvent<E>
impl<E> Sync for RoomPowerLevelsEvent<E>
impl<E> Unpin for RoomPowerLevelsEvent<E>where
E: Unpin,
impl<E> UnsafeUnpin for RoomPowerLevelsEvent<E>where
E: UnsafeUnpin,
impl<E> UnwindSafe for RoomPowerLevelsEvent<E>where
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ExpectInto for T
impl<T> ExpectInto for T
fn expect_into<Dst>(self) -> Dst
Source§impl<T> Expected for T
impl<T> Expected for T
fn expected_add(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedAdd,
fn expected_sub(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedSub,
fn expected_mul(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedMul,
fn expected_div(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedDiv,
fn expected_rem(self, rhs: Self) -> Selfwhere
Self: Sized + CheckedRem,
§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute] value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi [Quirk] value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
§impl<T> ServiceExt for T
impl<T> ServiceExt for T
§fn add_extension<T>(self, value: T) -> AddExtension<Self, T>where
Self: Sized,
fn add_extension<T>(self, value: T) -> AddExtension<Self, T>where
Self: Sized,
§fn compression(self) -> Compression<Self>where
Self: Sized,
fn compression(self) -> Compression<Self>where
Self: Sized,
§fn decompression(self) -> Decompression<Self>where
Self: Sized,
fn decompression(self) -> Decompression<Self>where
Self: Sized,
§fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
§fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
§fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
§fn sensitive_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<SetSensitiveResponseHeaders<Self>>where
Self: Sized,
fn sensitive_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<SetSensitiveResponseHeaders<Self>>where
Self: Sized,
§fn sensitive_request_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<Self>where
Self: Sized,
fn sensitive_request_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveRequestHeaders<Self>where
Self: Sized,
§fn sensitive_response_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveResponseHeaders<Self>where
Self: Sized,
fn sensitive_response_headers(
self,
headers: impl IntoIterator<Item = HeaderName>,
) -> SetSensitiveResponseHeaders<Self>where
Self: Sized,
§fn override_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn override_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn append_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn append_request_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn insert_request_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
fn insert_request_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetRequestHeader<Self, M>where
Self: Sized,
§fn override_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn override_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn append_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn append_response_header<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn insert_response_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
fn insert_response_header_if_not_present<M>(
self,
header_name: HeaderName,
make: M,
) -> SetResponseHeader<Self, M>where
Self: Sized,
§fn catch_panic(self) -> CatchPanic<Self, DefaultResponseForPanic>where
Self: Sized,
fn catch_panic(self) -> CatchPanic<Self, DefaultResponseForPanic>where
Self: Sized,
500 Internal Server responses. Read more